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Dialog

Struct Dialog 

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pub struct Dialog<S: Scalar>(pub Vec<Field<S>>);
Expand description

The fields an operation shows for a step, in order: an ordered dictionary from key to control, serialized as a list, so a UI renders it with one map and keys each element by it. Keys are unique.

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§0: Vec<Field<S>>

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impl<S: Scalar> Dialog<S>

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pub fn new() -> Self

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pub fn push(&mut self, key: impl Into<String>, control: Control<S>) -> &mut Self

Appends control under key.

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pub fn get(&self, key: &str) -> Option<&Control<S>>

The field key.

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pub fn picked(&self) -> impl Iterator<Item = &EntityRef>

Every entity its reference fields hold: what the step builds on.

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pub fn missing(&self) -> Vec<&str>

The labels of its reference fields that hold nothing yet: what the step still needs picked before it can be built at all. Until then, that it does not build is no error — it is waiting.

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pub fn summary(&self) -> String

Its values in one line, for a list of steps: sketch=outline, distance=1.00.

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impl<S: Clone + Scalar> Clone for Dialog<S>

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fn clone(&self) -> Dialog<S>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<S: Debug + Scalar> Debug for Dialog<S>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<S: Scalar> Default for Dialog<S>

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<S: PartialEq + Scalar> PartialEq for Dialog<S>

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fn eq(&self, other: &Dialog<S>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<S> Serialize for Dialog<S>
where S: Scalar,

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl<S: PartialEq + Scalar> StructuralPartialEq for Dialog<S>

Auto Trait Implementations§

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impl<S> Freeze for Dialog<S>

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impl<S> RefUnwindSafe for Dialog<S>
where S: RefUnwindSafe,

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impl<S> Send for Dialog<S>

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impl<S> Sync for Dialog<S>

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impl<S> Unpin for Dialog<S>
where S: Unpin,

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impl<S> UnsafeUnpin for Dialog<S>

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impl<S> UnwindSafe for Dialog<S>
where S: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.