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Frames

Enum Frames 

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pub enum Frames {
    Linear {
        first: Direction,
        second: Option<Direction>,
    },
    Circular {
        axis: Option<TurnAxis>,
        reversed: bool,
        count: NumericInput,
        angle: Spacing,
    },
    Curve {
        path: Option<PathRef>,
        count: NumericInput,
        spacing: Spacing,
        aligned: bool,
    },
    Points {
        points: Vec<PointsRef>,
        from: Option<PointsRef>,
    },
    Table {
        rows: Vec<Offset>,
    },
    Fill {
        face: Option<ElementReference<NamedModel, Plane>>,
        spacing: NumericInput,
        margin: NumericInput,
        staggered: bool,
    },
    Holes {
        features: Vec<FeatureRef>,
    },
}
Expand description

Where the instances of a pattern go (see the module’s docs).

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Linear

In a row along a direction, or in a grid along two.

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Circular

Turned round an axis: counter-clockwise looking against it, the other way if reversed.

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§reversed: bool
§angle: Spacing

How far apart, in degrees.

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Curve

Along a path from where it starts — the seed where it starts — the instances spacing apart along it, or spread over a length; each turned as the path turns, if aligned, or kept as the seed is.

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§spacing: Spacing
§aligned: bool
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Points

At points: the seed at the first, or where from is.

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§points: Vec<PointsRef>
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Table

At offsets from the seed, a row each.

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§rows: Vec<Offset>
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Fill

Filling a flat face on a grid through the seed — square, or each row shifted half a step and the rows closer — every instance margin or more inside the face’s edges.

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Holes

At the holes features drilled: the seed in the first, each copy in another, turned as the hole is.

Fields

§features: Vec<FeatureRef>

Implementations§

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impl Frames

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pub fn motions( &self, reader: &Reader<'_>, anchor: &dyn Fn() -> GeopResult<Vector3>, ) -> GeopResult<Vec<(String, Pose)>>

Where its instances go, as reader reads the part: each a label and the motion from the seed, the seed itself left out. anchor is where the seed is, for a fill: asked only there.

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pub fn fields<'a, A: 'a>( &self, f: &mut EditForm<'a, A>, before: &Reader<'a>, at: Option<Vector3>, set: impl Fn(&mut A, Frames) + Clone + 'a, )

Its fields in f: which kind — a choice keyed frames — and that kind’s own, picked in the part before reads; handles of a row’s from at. set puts the frames set where the arguments keep them.

Trait Implementations§

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impl Clone for Frames

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fn clone(&self) -> Frames

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Frames

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for Frames

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for Frames

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fn eq(&self, other: &Frames) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl Serialize for Frames

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for Frames

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.