pub enum Role {
Point,
Line,
Plane,
Edge,
Circle,
Round,
Solid,
Sketch,
}Expand description
What a step needs an entity it builds on to be: what a pick looks for, and what a datum construction needs as an input.
Variants§
Point
A vertex, a datum point, a frame’s origin, a sketch point.
Line
A straight edge, a datum axis, a frame’s axis, a sketch line.
Plane
A planar face, a datum plane, a frame’s plane.
Edge
Any edge.
Circle
A circular edge.
Round
Something that turns around an axis: a circular edge, a cylindrical, conical or spherical face, a sketch circle.
Solid
A solid, as a whole.
Sketch
A sketch, as a whole.
Implementations§
Trait Implementations§
impl Copy for Role
impl Eq for Role
impl StructuralPartialEq for Role
Auto Trait Implementations§
impl Freeze for Role
impl RefUnwindSafe for Role
impl Send for Role
impl Sync for Role
impl Unpin for Role
impl UnsafeUnpin for Role
impl UnwindSafe for Role
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more