pub struct Beside {
pub inside: bool,
pub direction: Vector3,
pub crossings: Vec<(FaceId, Scalar, Vector2)>,
}Expand description
What solid_contains_beside found: whether the solid is on the
normal’s side of the face, and the ray that decided it, for the record.
Fields§
§inside: bool§direction: Vector3§crossings: Vec<(FaceId, Scalar, Vector2)>The faces the ray crossed past its start, each at its parameter along the ray.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Beside
impl RefUnwindSafe for Beside
impl Send for Beside
impl Sync for Beside
impl Unpin for Beside
impl UnsafeUnpin for Beside
impl UnwindSafe for Beside
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more