pub struct BuiltBody {
pub vertices: Vec<VertexId>,
pub edges: Vec<EdgeId>,
pub faces: Vec<FaceId>,
pub shells: Vec<ShellId>,
pub solid: Option<SolidId>,
pub wire: Option<WireId>,
}Expand description
The ids Model::build_body gave what a BodySpec describes, index
for index.
Fields§
§vertices: Vec<VertexId>§edges: Vec<EdgeId>§faces: Vec<FaceId>§shells: Vec<ShellId>§solid: Option<SolidId>§wire: Option<WireId>The wire, for a description without faces.
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for BuiltBody
impl RefUnwindSafe for BuiltBody
impl Send for BuiltBody
impl Sync for BuiltBody
impl Unpin for BuiltBody
impl UnsafeUnpin for BuiltBody
impl UnwindSafe for BuiltBody
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more