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Module debug

Module debug 

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Rendering a model for a person to look at while debugging: a PrimitiveScene of points, lines, triangles and labels, saved as an interactive HTML file — the shape as rasterized (RasterizedModel::scene) or its raw topology, every entity labelled (rasterize_topology).

Structs§

PrimitiveScene

Enums§

Color10

Functions§

rasterize_topology
Rasterize model’s raw topology (as opposed to just its final shape — see crate::rasterize): every vertex, edge, coedge and face, each labelled with its id, n samples per curve/coedge.