pub struct Walk<N> {
pub nodes: Vec<N>,
pub end: Walked<N>,
}Expand description
A walk: its nodes in order, the start first, and how it ended.
Fields§
§nodes: Vec<N>§end: Walked<N>Trait Implementations§
impl<N: Eq> Eq for Walk<N>
impl<N: PartialEq> StructuralPartialEq for Walk<N>
Auto Trait Implementations§
impl<N> Freeze for Walk<N>where
N: Freeze,
impl<N> RefUnwindSafe for Walk<N>where
N: RefUnwindSafe,
impl<N> Send for Walk<N>where
N: Send,
impl<N> Sync for Walk<N>where
N: Sync,
impl<N> Unpin for Walk<N>where
N: Unpin,
impl<N> UnsafeUnpin for Walk<N>where
N: UnsafeUnpin,
impl<N> UnwindSafe for Walk<N>where
N: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more