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RasterizableSurface

Trait RasterizableSurface 

Source
pub trait RasterizableSurface<S: Scalar> {
    // Required method
    fn eval_at(&self, u: S, v: S) -> GeopResult<Vector3<S>>;
}
Expand description

Trait for objects that can be uniformly sampled into 3D points for rendering.

Required Methods§

Source

fn eval_at(&self, u: S, v: S) -> GeopResult<Vector3<S>>

Evaluate the surface at (u, v) and return a 3D point.

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§