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Camera

Struct Camera 

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pub struct Camera {
    pub look: Vector3,
    pub up: Vector3,
    pub center: Vector3,
    pub span: f64,
    pub width: u32,
    pub height: u32,
    pub near: f64,
}
Expand description

An orthographic camera: what a picture shows and where a pixel’s pointer goes.

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§look: Vector3

The direction the eye looks along: unit.

§up: Vector3

Up the picture: unit, square to look.

§center: Vector3

The world point at the picture’s centre.

§span: f64

The world height the picture shows.

§width: u32

Its size in pixels.

§height: u32§near: f64

How far before center, along look, a pointer’s ray starts: in front of everything drawn.

Implementations§

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impl Camera

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pub fn fitting( scene: &SceneState, look: Vector3, up: Vector3, width: u32, height: u32, ) -> GeopResult<Camera>

Looking along look with up up — made square to look, or, if it runs along look, the world’s axis look runs least along — framed to everything the scene draws, the part and every part placed in it, with a margin; to the part’s extent where it draws nothing.

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pub fn pointer(&self, x: f64, y: f64) -> GeopResult<Pointer>

The pointer of the point (x, y) of the picture, in pixels from its top left corner, y down — the middle of the pixel (i, j) is (i + 0.5, j + 0.5): a ray along look from in front of everything drawn, reaching REACH_PX pixels, meaning the first of what lies under it. What the editor’s hit tests take.

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pub fn through(&self, at: Vector3) -> GeopResult<Pointer>

The pointer through the world point at, along look, reaching as Camera::pointer’s does.

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pub fn pixel(&self, at: &Vector3) -> [f64; 2]

Where the world point at is in the picture, in pixels from its top left corner, y down, as Camera::pointer takes them.

Trait Implementations§

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impl Clone for Camera

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fn clone(&self) -> Camera

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Camera

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for Camera

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fn eq(&self, other: &Camera) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for Camera

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.