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Editing

Struct Editing 

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pub struct Editing<'a, Sc> {
    pub editors: &'a Editors,
    pub runner: &'a Runner,
    pub part: Against<'a>,
    pub program: &'a mut Program,
    pub scene: &'a Sc,
}
Expand description

The program a step editor edits, the operations it is edited with, the runner and the part it was last run on, and the scene picks are made in — what every event is handled against.

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§editors: &'a Editors§runner: &'a Runner§part: Against<'a>§program: &'a mut Program§scene: &'a Sc

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impl<'a, Sc> !RefUnwindSafe for Editing<'a, Sc>

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impl<'a, Sc> !Send for Editing<'a, Sc>

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impl<'a, Sc> !Sync for Editing<'a, Sc>

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impl<'a, Sc> !UnwindSafe for Editing<'a, Sc>

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impl<'a, Sc> Freeze for Editing<'a, Sc>

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impl<'a, Sc> Unpin for Editing<'a, Sc>

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impl<'a, Sc> UnsafeUnpin for Editing<'a, Sc>

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.