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Shape

Enum Shape 

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pub enum Shape {
    Point {
        at: Vector3,
    },
    Polyline {
        points: Vec<Vector3>,
    },
    Triangles {
        triangles: Vec<[Vector3; 3]>,
    },
    Label {
        at: Vector3,
        text: String,
        offset: Vector3,
    },
    Handle {
        at: Vector3,
        direction: Vector3,
    },
    Instance {
        name: String,
    },
    Triad {
        at: Vector3,
        axes: [Vector3; 3],
    },
}
Expand description

What a visual is.

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Point

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Polyline

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§points: Vec<Vector3>
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Triangles

A filled area.

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§triangles: Vec<[Vector3; 3]>
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Label

Text at at, moved by offset — measured in the pointer’s reaches (see super::Reach), so it keeps its size on screen — so that labels of one point do not stack.

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§text: String
§offset: Vector3
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Handle

The number field of the visual’s key, as something to drag along direction: moving it by direction adds one to the field. Only the editor draws these, for a field with a handle (see super::Track).

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§direction: Vector3
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Instance

A part placed in the part, by its instance’s name, as the viewer draws it already (see super::hit::Scene::hit_instance): lit when hovered or selected, hit where its faces are.

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§name: String
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Triad

Three arrows from at, along axes — the world’s x, y and z, or a frame’s — drawn at a constant size on screen (TRIAD reaches long): what lines are drawn along, to see them by, or the frame a mate would put. Hit by nothing.

Fields

§axes: [Vector3; 3]

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impl Shape

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pub fn placed(&self, instance: &str, motion: &Motion) -> Self

The shape moved by motion, out of the part placed as instance in the part drawn: drawn where that part is placed.

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impl Clone for Shape

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fn clone(&self) -> Shape

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Shape

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for Shape

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fn eq(&self, other: &Shape) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl Serialize for Shape

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for Shape

Auto Trait Implementations§

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impl Freeze for Shape

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impl RefUnwindSafe for Shape

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impl Send for Shape

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impl Sync for Shape

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impl Unpin for Shape

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impl UnsafeUnpin for Shape

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impl UnwindSafe for Shape

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.