pub fn rasterize_model_wireframe<S: Scalar>(
model: &Model<S>,
n: usize,
) -> GeopResult<PrimitiveScene<S>>Expand description
Like rasterize_model, but draws each face as a wireframe of its
triangulation instead of filled/shaded triangles — useful when overlaying
traced intersection curves on top of the faces, since a solid mesh can
occlude or visually blend with the curves.