pub fn rasterize_model<S: Scalar>(
model: &Model<S>,
n: usize,
) -> GeopResult<PrimitiveScene<S>>Expand description
Rasterize model into a PrimitiveScene: points (one per vertex),
lines (one per edge), and triangles (one mesh per face, n samples
per parametric direction / edge_loop segment). Untrimmed (no-hole) faces
are drawn in blue, holed faces in olive.