pub fn face_triangles_uv<S: Scalar>(
model: &Model<S>,
face: &Face<S>,
n: usize,
) -> GeopResult<Vec<(Vector2<S>, Vector2<S>, Vector2<S>)>>Expand description
Triangulate face’s trimmed region in (u, v) space — see
[grid::triangulate_face] for the actual (curvature-sized grid, clipped
to the trim) algorithm; this just forwards to it. Kept as its own
name/doc entry point since it’s pub API several other crates
(geop-cad-base::pick, this module’s own rasterize_model) call by
name.