pub enum PointsRef {
Vertex(ElementReference<NamedModel, Point>),
Datum(ElementReference<Datums, Point>),
SketchPoint(ElementReference<PlacedSketch, Point>),
Sketch(SketchRef),
}Expand description
Where something goes: a vertex, a datum point or a frame’s origin, a sketch’s point — or a sketch, standing for its points that no line, arc or spline runs through.
Variants§
Vertex(ElementReference<NamedModel, Point>)
Datum(ElementReference<Datums, Point>)
SketchPoint(ElementReference<PlacedSketch, Point>)
Sketch(SketchRef)
Implementations§
Trait Implementations§
Source§impl<'de> Deserialize<'de> for PointsRef
impl<'de> Deserialize<'de> for PointsRef
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Selectable for PointsRef
impl Selectable for PointsRef
Source§fn picked_from() -> Vec<&'static str>
fn picked_from() -> Vec<&'static str>
The kinds of what an editor draws that a click picks one from.
Source§fn from_picked(picked: &PickedElement) -> Option<Self>
fn from_picked(picked: &PickedElement) -> Option<Self>
The value
picked names as Selectable::picked does: what a
field sent back held already.Source§fn picked(&self) -> PickedElement
fn picked(&self) -> PickedElement
The value as a pick names it: what the front end shows held.
Source§fn select(reader: &Reader<'_>, hit: &PickedElement) -> Option<Self>
fn select(reader: &Reader<'_>, hit: &PickedElement) -> Option<Self>
The value a click on
hit selects, read through reader: none, for
a hit that selects none.Source§fn drawn(&self, reader: &Reader<'_>) -> Vec<PickedElement>
fn drawn(&self, reader: &Reader<'_>) -> Vec<PickedElement>
What an editor draws of it, to light while it is held.
Source§fn visuals(&self, reader: &Reader<'_>) -> Vec<Visual>
fn visuals(&self, reader: &Reader<'_>) -> Vec<Visual>
What an editor draws of it besides lighting what it is picked from
(
Selectable::drawn), while it is held or a click would pick it:
nothing, for an element drawn as itself; a frame, as a triad along
its axes. In the world, as the part is drawn; styled by the editor
as held or as hovered.impl StructuralPartialEq for PointsRef
Auto Trait Implementations§
impl Freeze for PointsRef
impl RefUnwindSafe for PointsRef
impl Send for PointsRef
impl Sync for PointsRef
impl Unpin for PointsRef
impl UnsafeUnpin for PointsRef
impl UnwindSafe for PointsRef
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more