pub struct Near {
pub a: String,
pub b: String,
pub distance: Bounded,
pub witness: [Vector3; 2],
pub drawn: Vec<PickedElement>,
}Expand description
Two solids nearer each other than the clearance.
Fields§
§a: String§b: String§distance: BoundedThe least distance between them, in mm: zero for two that touch or overlap.
witness: [Vector3; 2]Where it is attained: a point on each, where they are placed.
drawn: Vec<PickedElement>What is drawn of the two, to light.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Near
impl RefUnwindSafe for Near
impl Send for Near
impl Sync for Near
impl Unpin for Near
impl UnsafeUnpin for Near
impl UnwindSafe for Near
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more