pub fn revolved_cylinder<S: Scalar>(
part: &mut Part<S>,
name: &str,
base_center: Vector3<S>,
radius: S,
height: S,
) -> GeopResult<SolidId>Expand description
A capped cylinder of radius and height, with its axis parallel to the
z-axis through base_center (the center of its bottom cap — the solid
spans z in [base_center.z, base_center.z + height]), as an exact
circular cross-section swept via revolve_at.
A thin wrapper around revolved_cylinder_along_axis with axis = Axis::Z, its own historical/default orientation.