Skip to main content

Geometry

Enum Geometry 

Source
pub enum Geometry {
    Point {
        at: Vector3,
    },
    Line {
        point: Vector3,
        direction: Vector3,
    },
    Plane {
        point: Vector3,
        normal: Vector3,
    },
    Rim {
        center: Vector3,
        radius: Scalar,
    },
    Curve {
        curve: NurbCurve3D,
    },
    Surface {
        surface: NurbSurface3D,
    },
}
Expand description

A point, a line or a plane of a part, in its own frame — or what a point is kept on: a curve, a face’s surface.

Variants§

§

Point

Fields

§

Line

The line through point along direction (any non-zero length).

Fields

§point: Vector3
§direction: Vector3
§

Plane

The plane through point normal to normal (any non-zero length).

Fields

§point: Vector3
§normal: Vector3
§

Rim

A circle’s center and its radius: what is kept that far off a face it rolls on.

Fields

§center: Vector3
§radius: Scalar
§

Curve

A curve: an edge’s, a sketch’s.

Fields

§

Surface

A face’s surface, its normal out of its solid.

Fields

Implementations§

Source§

impl Geometry

Source

pub fn placed(&self, pose: Option<&Pose<D>>) -> GeopResult<World>

Where pose puts it — or, with none, where it is: of a part that never moves. The directions square to a line or a plane are chosen in the part’s own frame — a free choice — and turn with it.

Source

pub fn parameters(&self) -> Vec<Foot>

The parameters of its foot point: a curve’s t, a surface’s u and v — each its domain, and whether it closes there.

Trait Implementations§

Source§

impl Clone for Geometry

Source§

fn clone(&self) -> Geometry

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for Geometry

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl PartialEq for Geometry

Source§

fn eq(&self, other: &Geometry) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
Source§

impl StructuralPartialEq for Geometry

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.