pub fn outward(t: &TriangleFace) -> StlTriangleExpand description
t as an STL facet, wound to face the way its surface does: outward.
A triangle without surface normals (at a pole) keeps its winding.
pub fn outward(t: &TriangleFace) -> StlTrianglet as an STL facet, wound to face the way its surface does: outward.
A triangle without surface normals (at a pole) keeps its winding.