pub fn face_triangles_uv(
model: &Model,
face: &Face,
n: usize,
) -> GeopResult<(Vec<Triangle2>, Vec<Vec<Vector2>>)>Expand description
face‘s trimmed region triangulated in (u, v) space, by a grid sized
by the face’s curvature and clipped to its trim (see
[grid::triangulate_face]), each triangle by its corners — and the
trim it covers: its loops as the polygons of its edges’ samples, the
outer first.