pub fn embed_point(
cp: &Vector3,
origin: &Vector3,
e1: &Vector3,
e2: &Vector3,
) -> Vector4Expand description
Homogeneous (w (origin + x e1 + y e2), w) for the homogeneous 2-D point
cp = (w x, w y, w): linear in cp, so no division — the control point
NurbCurve::embed makes of cp.