pub struct Overlap<P> {
pub start: Hit<P>,
pub end: Hit<P>,
}Expand description
A stretch [start.t, end.t] of the primary curve lying on the other
object.
Fields§
§start: Hit<P>§end: Hit<P>Trait Implementations§
Auto Trait Implementations§
impl<P> Freeze for Overlap<P>where
P: Freeze,
impl<P> RefUnwindSafe for Overlap<P>where
P: RefUnwindSafe,
impl<P> Send for Overlap<P>where
P: Send,
impl<P> Sync for Overlap<P>where
P: Sync,
impl<P> Unpin for Overlap<P>where
P: Unpin,
impl<P> UnsafeUnpin for Overlap<P>where
P: UnsafeUnpin,
impl<P> UnwindSafe for Overlap<P>where
P: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more