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Module pick

Module pick 

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The pick tool: an inspector that picks (see crate::output::InspectorInfo::picks) in hand, which picks entities in the viewport, and is asked about them again with every pick.

It is no operation: inspecting changes no program, adds no step and is nothing to undo. What the picks are asked is the inspector’s.

Structs§

PickTool
An inspector that picks, in hand: what the pointer is over, what is picked, and the inspector’s answer about it.