pub fn pick<P: Selectable>(
scene: &dyn Scene,
reader: &Reader<'_>,
pointer: &Pointer,
) -> Option<(P, Vector3)>Expand description
What a click with pointer on what the editor draws, scene, selects
as a P in the part reader reads — for a step that picks on the
canvas itself rather than through a reference field — and where it hit
what is drawn.