pub struct SketchTarget<S: Scalar> {
pub sketch: SketchId,
pub plane: CoordinateSystem<S>,
pub regions: Vec<Vec<Vec<[f64; 2]>>>,
pub curves: Vec<(CurveId, bool, Vec<[f64; 2]>)>,
}Expand description
One sketch as something to click on and to draw: its plane, the outlines of its closed regions, and every curve as a polyline — all in sketch coordinates.
Fields§
§sketch: SketchId§plane: CoordinateSystem<S>§regions: Vec<Vec<Vec<[f64; 2]>>>Per region, its outer loop and its holes.
curves: Vec<(CurveId, bool, Vec<[f64; 2]>)>Every curve: its id, whether it is construction geometry, and its points.
Auto Trait Implementations§
impl<S> Freeze for SketchTarget<S>where
S: Freeze,
impl<S> RefUnwindSafe for SketchTarget<S>where
S: RefUnwindSafe,
impl<S> Send for SketchTarget<S>
impl<S> Sync for SketchTarget<S>
impl<S> Unpin for SketchTarget<S>where
S: Unpin,
impl<S> UnsafeUnpin for SketchTarget<S>where
S: UnsafeUnpin,
impl<S> UnwindSafe for SketchTarget<S>where
S: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more