pub struct SketchHit<S: Scalar> {
pub sketch: SketchId,
pub point: Vector3<S>,
pub t: S,
}Expand description
A sketch a ray hit, where it hit its plane.
Fields§
§sketch: SketchId§point: Vector3<S>§t: STrait Implementations§
impl<S: Copy + Scalar> Copy for SketchHit<S>
Auto Trait Implementations§
impl<S> Freeze for SketchHit<S>where
S: Freeze,
impl<S> RefUnwindSafe for SketchHit<S>where
S: RefUnwindSafe,
impl<S> Send for SketchHit<S>
impl<S> Sync for SketchHit<S>
impl<S> Unpin for SketchHit<S>where
S: Unpin,
impl<S> UnsafeUnpin for SketchHit<S>where
S: UnsafeUnpin,
impl<S> UnwindSafe for SketchHit<S>where
S: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more